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THE FUTURE OF MEDIA STARTS.... HERE

CyberJournalist.net is the premier news and resource site about how the digital technology is transforming the media.

CyberJournalist.net has been named a top 100 digital media site by Cnet, recommended by dozens of publications, from the Columbia Journalism Review to Vanity Fair to USA TODAY, and been visited by readers in more than 200 countries.

CyberJournalist.net is published by Jonathan Dube, an award-winning digital media executive who founded the site in 2000. Dube is the former SVP & GM of AOL News & Information and Past President of the Online News Association.

dailydot:

What the ‘death of the library’ means for the future of books
Forbes contributor Tim Worstall wants us to close public libraries and buy everyone an Amazon Kindle with an unlimited subscription. “Why wouldn’t we simply junk the physical libraries and purchase an Amazon Kindle Unlimited subscription for the entire country?” he asks.
Why are libraries so important? If the Kindle can provide immeasurable books at a fraction of the cost, why not simply turn to this option?
Because those predicting the demise of public libraries aren’t reading closely enough.

dailydot:

What the ‘death of the library’ means for the future of books

Forbes contributor Tim Worstall wants us to close public libraries and buy everyone an Amazon Kindle with an unlimited subscription. “Why wouldn’t we simply junk the physical libraries and purchase an Amazon Kindle Unlimited subscription for the entire country?” he asks.

Why are libraries so important? If the Kindle can provide immeasurable books at a fraction of the cost, why not simply turn to this option?

Because those predicting the demise of public libraries aren’t reading closely enough.

Posted on Wednesday, August 6th 2014

Reblogged from The Daily Dot

The Web will be the single most foundational aspect of people’s lives in 2025. People’s companion devices — the 2025 equivalent of today’s phones and tablets — will be the first thing they touch in the morning and the last thing they put down to sleep. In fact, some people will go so far as to have elements of their devices embedded.

The AI-mediated, goggle-channeled social interactions of the near future will be as unlike what we are doing today, as today’s social Web is to what came before. The ephemeralization of work by AI and bots will signal the outer boundary of the industrial age, when we first harnessed the power of steam and electricity to amplify and displace human labor, and now we see that culminating in a possible near-zero workforce. We have already entered the post-normal, where the economics of the late industrial era have turned inside out, where the complexity of interconnected globalism has led to uncertainty of such a degree that it is increasing impossible to find low-risk paths forward, or to even determine if they exist.

A new set of principles is needed to operate in the world that the Web made, and we’d better figure them out damn fast. My bet is that the cure is more Web: a more connected world. But one connected in different ways, for different ends, and not as a way to prop up the mistakes and inequities of the past, but instead as a means to answer the key question of the new age we are barreling into: What are people for?

Stowe Boyd, Pew Internet’s Digital Life In 2025

(via stoweboyd)

Posted on Tuesday, August 5th 2014

Reblogged from Emergent Futures Tumblelog

Source stoweboyd

Publishers are doing all they can to wring out more value from their existing body of content. The most common technique is to resurface popular old stories that (even just barely) pertain to a trending topic: Publishers will republish or re-share old bits of viral content in the hopes of striking traffic gold once again. People watch reruns on television, the thinking goes, so why not bring that approach to digital content? (via <a href=”http://digiday.com/publishers/publishers-evergreen-content-strategy-make-the-old-new-again/”>Publishers have an updated evergreen strategy: Make the old new again | Digiday</a>)

Publishers are doing all they can to wring out more value from their existing body of content. The most common technique is to resurface popular old stories that (even just barely) pertain to a trending topic: Publishers will republish or re-share old bits of viral content in the hopes of striking traffic gold once again. People watch reruns on television, the thinking goes, so why not bring that approach to digital content? (via <a href=”http://digiday.com/publishers/publishers-evergreen-content-strategy-make-the-old-new-again/”>Publishers have an updated evergreen strategy: Make the old new again | Digiday</a>)

Posted on Thursday, July 17th 2014

MIT’s Tangible Media is a surface that three-dimensionally changes shape, like a table of living clay:

brucesterling:

designculturemind:

Tangible Media

MIT’s Tangible Media is coming along nicely,

"Almost like a table of living clay, the inFORM is a surface that three-dimensionally changes shape, allowing users to not only interact with digital content in meatspace, but even hold hands with a person hundreds of miles away. And that’s only the beginning."

*The tie-in with the projection-mapping is especially good.

Posted on Thursday, July 17th 2014

Reblogged from Emergent Futures Tumblelog

Source youtube.com

Watch this great video of kids reacting to old computers, via haltamc:

They can swipe through a home screen, but can they figure out a command prompt?

Posted on Thursday, July 17th 2014

Reblogged from

"The most dangerous thought you can have as a creative person is to think you know what you’re doing."

Brett Victor, talking at a Dropbox conference, takes attendees back to the year 1973, donning the uniform of an IBM systems engineer of the times, delivering his presentation on an overhead projector. The ’60s and early ’70s were a fertile time for CS ideas, reminds Victor, but even more importantly, it was a time of unfettered thinking, unconstrained by programming dogma, authority, and tradition. ‘The most dangerous thought that you can have as a creative person is to think that you know what you’re doing,’ explains Victor. ‘Because once you think you know what you’re doing you stop looking around for other ways of doing things and you stop being able to see other ways of doing things. You become blind.’ He concludes, ‘I think you have to say: “We don’t know what programming is. We don’t know what computing is. We don’t even know what a computer is.” And once you truly understand that, and once you truly believe that, then you’re free, and you can think anything.’”

Presented at Dropbox’s DBX conference on July 9, 2013.
All of the slides are available here: http://worrydream.com/dbx/

Posted on Wednesday, July 16th 2014

Google News has created an experimental newsroom in San Francisco to monitor the World Cup and turn popular search results into viral content, NPR reports.

But interestingly, Google is choosing to steer clear of negative headlines. 

"We’re also quite keen not to rub salt into the wounds," producer Sam Clohesy says, "and a negative story about Brazil won’t necessarily get a lot of traction in social."

Mobile marketing expert Rakesh Agrawal, CEO of reDesign mobile, says that’s just generally true. “People on social networks like Twitter and Facebook — they generally tend to share happy thoughts. If my son had an A in math today, I’m going to share that. But if my son got an F in math, that’s generally not something you’re going to see on social media.”

In old-school newsrooms, the saying goes: if it bleeds, it leads. Because this new newsroom is focused on getting content onto everyone’s smartphone, Agrawal says, editors may have another bias: to comb through the big data in search of happy thoughts.

Posted on Thursday, July 10th 2014